This tag allows you to easily mark which players are active in your game. In order to use this function, your Roster must be added and current. For help with setting up your Roster, please refer to the help article here.
For help with updating the Athletes on your Roster to the current season, please refer to the help article here.
The 'Playing' tag, much like the 'Touches' tag available in Soccer, is what we call an 'open' tag, meaning we don't log those particular data points when we break down your games, but we set up a 'place holder' tag for your ease and convenience, so you can jump right in and mark that data yourself when your match is returned to you.
To log your 'Playing' tag, you're going to need two things: your play-by-play of the game, and your mouse.
To start tagging your 'Playing', click on the 'watch' button of the game you're wanting to work on, and then switch into 'timeline' mode (by clicking on the 'edit' button - the notebook and pencil - at the top center of the viewscreen):
By default, the 'Playing' tag can be found at the bottom of your 'system tags' list:
Use your mouse to create a tag (or "bubble") for the 'Playing' which encompasses the time until the first substitution or personnel change (refer to your play-by-play for specific timing details). At the spot you'd like to begin, simply hold down your left mouse button and drag the tag to the spot on the timeline where the on-field roster changes. When you release your mouse button, a box containing your roster will show.
Click on the names of the players active in the match during the tag you just created. You can scroll down to the bottom of the box to see your full roster. When you click on a player's name, the box will darken. After selecting your players, be sure to press the 'Save' button.
Repeat those steps and continue creating 'Playing' tags throughout the rest of the game. At any time, you can right click on any bubble to pull up the roster you have assigned to that clip. That roster will show in a pop-up box. Any alterations to that roster can be made, and will be saved when you press the 'Save' button.
Designating a 'Playing' tag for your game does a couple awesome things:
1) It allows you to pull up intersection filters whenever certain players are in the game. "Intersection filters" is a term we've coined to designate when multiple filters are used simultaneously to search for specific game events. The instances where your search parameters 'cross' or 'meet' are considered intersections. For example, if you're searching for every made goal a specific player was on the field for, you would filter for "Shot --> Result: Goal" and "Playing --> (x)", where '(x)' is the athlete you are searching for.
2) You can also pull up duration stats to see how many minutes a certain player logged in your match. This figure will be displayed when you search for Stats by Athlete.